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AI Insights · Timothy · April 2021

Q1 2021 Performance of Top Platformer Games in Australia on Android

Exploring the trends of the top platformer games on Android in Australia for the first quarter of 2021, with insights from Sensor Tower. Discover how apps like High Heels! and Crash Bandicoot: On the Run! performed in terms of downloads and user engagement.

Q1 2021 Performance of Top Platformer Games in Australia on Android

As the first quarter of 2021 came to a close, the platformer genre on Android in Australia saw some interesting trends. Data provided by Sensor Tower gives us a glimpse into the performance of the top five platformer games during this period.

Starting with High Heels!, the game saw an impressive spike in downloads, peaking at 41K in mid-February, before settling down to around 12K by the end of March. The weekly active users mirrored this trend, reaching a high of 75K before dropping to about 40K. Revenue for the game also showed growth, starting at practically zero and climbing to a peak of 62K USD in late February, before ending the quarter at around 42K USD.

Roof Rails, another popular title, experienced its highest downloads at the beginning of January with 22K, but this figure had decreased to just over 2K by the end of March. The weekly active users started strong at 49K but had more than halved to 14K by the close of Q1. Revenue trends for Roof Rails saw a peak at 70K USD in late January, with a decrease to 19K USD by the end of the quarter.

TapNation's Giant Rush! - Fighting Games also had a noteworthy quarter. The downloads for the game showed a robust start with 16K in early January, before a decline to just over 6K by March's end. Active users reached their zenith at 31K in mid-February, before reducing to around 21K. Revenue, meanwhile, showed an upward trajectory from 1K USD at the start of January to 40K USD by the quarter's end.

Zynga's Blob Runner 3D saw a significant surge in downloads in early February, hitting 31K, but this number had diminished to less than 5K by March. Weekly active users for the game reached a high of 45K in the second week of February, before decreasing to around 16K by the end of March. Notably, the game did not generate any revenue throughout the quarter.

Lastly, King's Crash Bandicoot: On the Run! had a late release in March but made a remarkable entrance with downloads skyrocketing to 106K in the release week. The game's weekly active users were also impressive, starting at 103K and rising to 119K by the end of the month. Revenue showed a substantial increase from zero in the weeks before release to 8K USD by the end of March.

For more in-depth insights and detailed data analytics on the performance of platformer games and other app categories, Sensor Tower's comprehensive database is the go-to resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021